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Firefight / Deadzone

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Regular price $140.00
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The best sci-fi skirmish game is about to get better. Third Edition takes everything you love about Deadzone and turns it up to an exploding 8.
Regular price $42.50
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It’s rare for the Asterian Clades to commit to a military action outright. Deploying Cyphers specialists such as Black Talons and Sky Razors into a Deadzone is often seen as overkill, but as the ga...
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The Asterians venerate the pursuit of universal balance above all else, their very society based around this concept. Their disdain of warfare and violence has led to the development of technology ...
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The Enforcers’ strike protocol relies on rapid insertion into to a combat zone in order to achieve a key objective, before withdrawing with equal speed. To this end, heavily armed jetbikes will cle...
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No one knows why Dr. Simmonds has chosen to ally herself to Mazon Labs. Perhaps some experimental treatment has reduced the Plague mutagen’s effects and made her more cooperative with humans. Or pe...
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Despite the disaster beneath the surface of Eiras, the management of that complex remain some of Mazon Holdings’ most vital assets. Mazon Life’s advanced bio-engineering has kept both the stoic Com...
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When the Plague attacks a corporate outpost or installation, the most fortunate victims are the ones killed outright in the assault. Those that are not, that are instead infected by the Plague, fin...
Regular price $45.00
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The best sci-fi skirmish game is about to get better. Third Edition takes everything you love about Deadzone and turns it up to an exploding 8.
Regular price $100.00
Sale price $100.00
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The enigmatic Asterians carved out their huge Empire long before humans had even thought it was possible to leave old Earth. The Asterians’ greatest fear is the human interest in the Silent Lands a...
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The Galactic Co-Prosperity Sphere’s most advanced military demands equally advanced air support. The Accuser and Persecutor wings fulfill this task faultlessly, claiming air superiority for the Enf...
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Commandos are the frontline troops of most Orc armies and are as versatile as they are fearless. Most will have been trained by the veterans of the rebellion against the GCPS or their descendants. ...
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Despite the events of the Mandrake Rebellion and the Marauders’ piratical behaviour, there are still some corporations within the GCPS who will sell to them – money is the universal language, after...
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For when something heavier is required, and a Hulk is not available, there is the Ripper suit. Another product of the Marauder’s tactical ingenuity, the Ripper is almost a mini-Strider. A powered e...
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A mix of species from the same sector of space, the Marauders are a motley crew of hardened fighters that, when organised well, are more than a match for most opponents, both in terms of muscle and...
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The Veer-myn are the insidious threat that thrives in the underbelly of the galaxy. These mutant rats and their diabolical weaponry are a scourge that is almost impossible to contain. This set is a...
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Deadzone is a fast-paced, breathtakingly elegant, and immersive skirmish game for two players.Located outside of the Enforcers’ cordon of the Death Arc, the Omega system was never prepared for the ...