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Sand Castle

This is a preorder item which wlll be available on release date. By preordering you agree to our cancellation policies.

Combining preorders and non-preorder items or preorders with different release dates in the same order will result in a DELAY until all items are available.

Pre-Order Cancellation Policy

We do not charge your card until over 72 hours have passed and within that window you may request a cancellation.

Cancellation outside of 72 hours will incur a 5% fee and we cannot cancel an order within 5 days of release.

Time Walkers

$26.99
Shipping calculated at checkout.

Two rival temporal agencies clash across the great eras of human history, each striving to impose its own timeline at the expense of the other's. Every agent steps through portals to travel from one era to the next, working to correct the anomalies that have slipped onto their path. But only the victor will rewrite history.

  • REWRITE HISTORY TO CLAIM VICTORY: Lead a rival temporal agency in a strategic battle across human history, traveling through time portals to correct anomalies and establish your timeline before your opponents can impose theirs.
  • EXPLORE FOUR HISTORICAL ERAS: Journey through Prehistory, Antiquity, the Middle Ages, and the Modern Era using 4 double-sided Era boards, each featuring an A side and B side for different gameplay configurations.
  • NAVIGATE TEMPORAL RIFTS: Travel between eras through mysterious portals while navigating temporal anomalies, using 3 double-sided Temporal Rift boards featuring Alpha Protocol and Beta Protocol sides.
  • STRATEGIC CARD PLAY & TIMELINE CONTROL: Use 24 cards, including 8 Starting Cards and 16 era-specific Action Cards, to support your temporal agency's mission as you compete to influence history and outmaneuver your rivals.
  • COMPLETE TIME TRAVEL GAME COMPONENTS: Includes 4 Era boards, 3 Temporal Rift boards, 8 Rift tokens, 24 cards, 2 dry erase markers, 1 score board, 2 player aids, and 1 hourglass first-player pawn for a 30-minute strategy game.

Contents:

  • 2 dry erase markers (blue and red)
  • 4 Era boards: Prehistory, Antiquity, Middle Ages, Modern Era (Each board has an A side and a B side)
  • 3 Temporal rift boards (Each one has an Alpha Protocol side and a Beta Protocol side)
  • 8 Rift tokens
  • 24 cards: [8 starting cards (4 per player), 16 Action cards (4 per era)]
  • 1 score board
  • 2 player aids
  • 1 hourglass pawn (first player)
Shipping & Returns

Returns: We have a 14 day return policy on unopened items with the following exceptions.

Exceptions: All Trading Card Game products & items on clearance have a strict no return policy.

In all instances of returns or exchanges we will ship you a return label at buyer cost.