Conquest: Sorcerer Kings Raj
A Raj is typically the ruler of an Enclave. Invariably trained in the Elemental Courts, they have mastered the sorcerer arts, but are not bonded to a Deva. This frees them from the burden of sorcerous pursuit, allowing them to focus on the development of their own prowess and that of their city. Often bridging the gap between the common people and the Elemental Courts, a Raj is well respected by his followers and leads from the front, fighting his foe directly with both steel and sorcery.
How they Play: The Raj is a capable warrior and a skilled Spellcaster. Like all Sorcerer Kings' Characters the Raj is able to choose between spells from the court of Air or Fire which will in turn provide Mainstay Regiments of that Element. Like all Character Stands in the Army, Rajs have access to Spells and Rituals unique to them putting heavy emphasis on aggressive play and tactical positioning. The Raj is a perfect fit for the Player who is looking to combine the professionalism and resolve of mortal human Regiments with the aggression and might of the Elementals.